![]() This map can be accessed using the console command map background01 and can also be re-enabled as a menu background with map_background background01.Īn oddity in the truest sense of the word. The main menu was reworked during the beta period in the SeptemPatch, leaving this unused outside of the console versions. The map itself is based on the final capture point of cp_dustbowl. Initially used as the background for the main menu in the beta and console versions, this "map" also had the hidden purpose of pre-caching assets, namely class models and map-universal props, hence why these are in the map "off screen" if one were to access it in-game. Maybe get a picture of the re-enabled menu on the pre-Meet Your Match TF2 as well? It's not entirely known if Valve ever intended to complete the Civilian or the VIP game mode, but he does make a small cameo at the beginning of the Meet the Sniper trailer in the form of a bobblehead on the dashboard of the Sniper's trailer, which also serves as a nod to Sniper's role as the defending Assassins in VIP. The Civilian class could be easily accessed early on in the game's life by typing join_class civilian in the console, but this was quickly patched out on December 20, 2007. This Civilian shares his older incarnation's 50 HP, but has no weapons, voice lines, animations, or even his own model ( though he does have unique death screams and Medic calls), meaning he can do nothing but slide around and jump. This loadout overall makes the Soldier a self-sustaining, hard-to-kill mercenary.Not to be confused with the numerous reference pose glitch(es) which are not in any way related to the Civilian class, the Civilian is a very unfinished class that would have assumedly been a revamped version of Team Fortress Classic's Civilian, a very weak VIP-mode class that had to make it from one point to the other while under attack. Lastly, should the Soldier find himself in sticky situations, the Escape Plan allows him to move faster on lower health making for some quick escapes. When the meter is filled, it gives the Soldier's nearby allies health by dealing damage, as well as a huge speed buff. RELATED: Team Fortress 2: 5 Ways Solider Is The Best Class In The Game (& 5 It's Medic) The Concheror has a meter that fills up when the Soldier deals damage. Though the Black Box has a smaller clip size, it returns damage done to the user as health for a maximum of +20 HP on hit. To add to this weapon's sustaining attributes, the Concheror is a banner that gives the Soldier +4 health per second. This loadout is a solid choice for all of TF2's game modes. The Escape Plan: Increases speed as health is lowered, making the Soldier incredibly fast when close to death The Concheror: Causes the Soldier to regenerate health slowly over time The Black Box: Small clip size, but damage heals the soldier When it comes to mixing long and short-range damage effectively, these two TF2 loadouts take the cake, along with the rest of the loadouts in this list. The Jarate Sniper is a classic go-to, while the Boston Basher Scout build is a new favorite. However, some kits simply work better than others. Updated by Erik Petrovich:The immense number of possible builds for each class in Team Fortress 2 is staggering. Besides this very useful weapon pairing, there are other useful weapon combinations that are used by different classes. Jarate coats the enemies in mini-crit debuff substance, and the Bushwacka deals an automatic critical hit on enemies coated in Jarate. RELATED: Team Fortress 2: 10 Weapons That You Should Own Take, for example, the popular Jarate plus Bushwacka combo of the Sniper. ![]() Because of the huge collection of usable weapons, a lot of subclasses and new play styles can be made by pairing different weapons with each other. Team Fortress 2has a ton of unique weapons, each with its own stats, attributes, and effective situational use.
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